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| Home | Opportunity | Motive | Means |
VOSR 3D | ||||
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Objectives and Overview Teaching poetry has many desirable learning goals: motivation to learn,
reading comprehension, the ability to relate and
identify with characters, and understand the relationships between characters.
Unfortunately, students may not realize these goals with current teaching
methodologies. VOSR 3D Attributes VOSR 3D was developed via the open source code of the Quake III engine, along with numerous other modifications and additions. By developing the game in this format, we give players the opportunity to participate in a mutliplayer environment with communication between players, allowing for collaboration and competition within the environment. The open nature of this platform makes it OS independent and available to developers across the world at no charge. VOSR 3D is a highly visual environment more aligned with popular computer games of the 21st century, and brings with it the advantages and limitations of learning in virtual 3D environments. Research with VOSR 3D We studied the learning experience with VOSR 3D and compared it to the learning experience with the text-based version of the game. One area of research interest is that of "perspective." How does a player's viewing perspective affect his or her learning? Our findings provide us information to improve the design and development of similar game and simulation environments. Teacher Resources
Technology
Status Available for download. VOSR
3D Open Source Code |
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